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SpyBirds (2022)

  • Aug 17, 2025
  • 1 min read
Role: Director, Lead Animator & Compositor

SpyBirds is a 4-minute short film created as part of my diploma at 3D Sense Media School. I directed the film from concept to final compositing, coordinating all creative and technical aspects of production with a small team.

My primary focus was character animation in Autodesk Maya, where I emphasized expressive facial and body performances to bring the characters’ personalities to life. I also handled lighting, rendering, and final compositing in Nuke, ensuring that every shot blended seamlessly into the finished film.

This project challenged me to balance creative vision with technical execution, while also developing my skills in project management, collaboration, and storytelling under a tight production schedule.


 
 
 

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Hi, thanks for stopping by!

This showreel is a collection of my work created during my studies at the University of Hertfordshire and 3D Sense Media School, where I focused on performance-driven storytelling and stylized animation for both film and games.

It features a range of projects — from semi-realistic creature animation and dialogue performances to parkour, action sequences, and character-driven storytelling. Each piece reflects my passion for bringing characters to life through expressive motion, blending realism with stylized creativity.

Through these projects, I’ve had the opportunity to explore motion capture workflows, keyframe animation, and cinematic storytelling while collaborating in production-style pipelines. This reel represents not just my technical skills in Autodesk Maya and related tools, but also my dedication to creating animation that resonates emotionally with audiences.

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